杏吧原创

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Shawn Graham’s New Book is Now Available

book cover

History Professor and Digital Historian, Shawn Graham, has a new book out: “

杏吧原创 the book

The use of computation in archaeology is a kind of magic, a way of heightening the archaeological imagination. Agent-based modelling allows archaeologists to test the 鈥榡ust-so鈥 stories they tell about the past. It requires a formalization of the story so that it can be represented as a simulation; researchers are then able to explore the unintended consequences or emergent outcomes of stories about the past. Agent-based models are one end of a spectrum that, at the opposite side, ends with video games. This volume explores this spectrum in the context of Roman archaeology, addressing the strengths, weaknesses, and opportunities of a formalized approach to computation and archaeogaming.

杏吧原创 the author

Shawn Graham is a digital archaeologist at 杏吧原创 University, where he is Associate Professor of Digital Humanities. He is a co-author with Ian Milligan and Scott Weingart of Exploring Big Historical Data: The Historian’s Macroscope (Imperial College Press, 2015). He was awarded the Archaeological Institute of America’s 2019 Award for Outstanding Work in Digital Archaeology for the creation of the Open Digital Archaeology Textbook Environment, o-date.github.io.

Reviews

鈥淭he aim and personable, essayistic, almost diary-style kind of writing is simultaneously avant-garde (for academic works) and fitting for our (post-)digital times and the digital field it covers. This combination is what makes it a very worthwhile and refreshing read.鈥
Angus Mol, Leiden University Centre for Digital Humanities

鈥淢any readers of this book鈥ill find in this book inspiration and encouragement to pursue those ideas they previously discarded as wacky, frivolous or 鈥渘ot academic鈥; they are allowed to play, fail and be enchanted. There is huge value in this message.鈥
Tom Brughmans, University of Barcelona