杏吧原创

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Publications

Book Chapters

2024

Shields, S., & Melcer, E. (2024). 鈥溾. In Learning, Education & Games, Volume 4: 50 Games for Inclusion, Equity, and Justice. ETC Press.

2023

Melcer, E. F., Liebert, C. A., Shields, S., Keehl, O. G., Tsai, J.,Camacho, F., Eddington, H., Trickey, A., Lee, M., Bereknyei Merrell, S., Korndorffer Jr.,J.R., & Lin, D. T. (2023). 鈥溾. In Software Engineering for Games in Serious Contexts 鈥 Theories, Methods, Tools, and Experiences. Springer.

2021

Grasse, K M, Melcer, E F, Kremenski, M., Junius, N., Ryan, J., &
Wardrip-Fruin, N. (2021). 鈥溾. In Games and Narrative:
Theory and Practice. Springer.

Melcer, E. F. (2021). 鈥溾. In Teaching the Game: An interdisciplinary collection of game
course syllabi. ETC Press.

Melcer, E. F., & Isbister, K. (2021). 鈥溾. In Software
Engineering Perspectives in Computer Game Development. CRC Press,
Taylor & Francis Group.

2020

Melcer, E. F., & Cuerdo, M. A. M. (2020). 鈥溾. In Game User Experience and Player-Centered Design. Springer.

Journal Articles

2026

In Press: Melcer, E. F., Chen, P., Engel, A. A., Friedman, A., Logan, D., Arnow, K., Saruni, I. S., Getachew, H., Mwachiro, M., Tsai, J., Bekele, A., Lin, D., & Liebert, C. A. (2026). “Comparing Game-Based and Virtual Objective Structured Clinical Examination Formats: Perceived Fairness and Achievement Emotions in Clinical Competency Examinations for Low- and Middle-Income Countries鈥. CHI PLAY.

Gan, C. Y., Chan, M., Sharma, N., Wang, S., Flynn, L., Melcer, E., Liebert, C., Lin, D. T., Parker, A. and Pratt, M. (2026). ““.听Journal of Surgical Education,听83(9), 104034.

Lam, N., Tee, M. C., Nembhard, C. E., Son, Y. A., Anand, A., Arnow, K., Tsai, J., Peralta, F.C., Melcer, E.F., Liebert, C.A., & Lin, D. T. (2026). ““. Journal of Surgical Education, 83(5), 103887.

Hoang, N.H., Villeneuve, J., Morrison, H., Tu, A., Karunarathna, T., Hwang, D., Chen, S., Khotchasing, K., Liang, Z., & Melcer, E. (2026). 鈥溾. In Sleep Medicine, Volume 138, Supplement, 108585.

Belachew, A. G., Pratt, M., Ehsan, A. N., Alayande, B., Wilson, T., Bronk, M., Gashaw, Z. M., Ayana, B. A., Zelelew, B. E., Nega, S. and Cotter, B. (2026). “Implementation of the ENTRUST Learning and Assessment Platform for Undergraduate Medical Education: Multidisciplinary Curriculum Integration at the University of Global Health Equity, Rwanda”.聽East & Central African Journal of Surgery,听31(1), 99.

Ehsan, A. N., Pratt, M., Saruni, I. S., Getachew, H., Mwachiro, M., Parker, A., Melcer, E., Tsai, J., Logan, D., Arnow, K. and Miller, P. (2026). “Enhancing Usability of the ENTRUST Assessment Platform: Comparative Analysis of the 2023 and 2024 Membership Examinations of the College of Surgeons of East, Central, and Southern Africa”.聽East & Central African Journal of Surgery,听31(1), 100.

2025

Shields, S., Lafosse, C., Johnson-Bey, S., Hwang, D., Mateas, M., Wardrip-Fruin, N., & Melcer, E. (2025). ““. In IEEE Transactions on Games.

Best Paper Award: Johns, M. J., Escarce Junior, M., Crosby, A., Lu, Y., Seif El-Nasr, M., Melcer, E. F., & Isbister, K. (2025). ““. Proceedings of the ACM on Human-Computer Interaction9(6), 172-202.

Liang, Z., Melcer, E., Hoang, N. H., & Khotchasing, K. (2025). ““. Frontiers in Sleep4, 1607117.

Wong, L. Y., Lam N., Son Y. A., Eddington H., Arnow K. D., Tsai J., Anand A., Peralta F. C., Shields S., Melcer E. F., Lin D. T., Liebert C. A. (2025). ““. In Journal of Surgical Education, 82(1), 103293.

2024

Liang, Z., Melcer, E., Khotchasing, K., Chen, S., Hwang, D., & Hoang, N. H. (2024). “The role of relevance in shaping perceptions of sleep hygiene games among university students: mixed methods study“. JMIR Serious Games12, e64063.

Liang, Z., Melcer, E., Khotchasing, K., & Hoang, N. H. (2024). ““. Frontiers in digital health, 6, 1371808.

2023

Lee, M. C., Melcer, E. F., Merrell, S. B., Wong, L. Y., Shields, S., Eddington, H., Trickey, A. W., Tsai, J., Korndorffer Jr, J. R., Lin, D. T., & Liebert, C. A. (2023). ““. Journal of Surgical Education80(11), 1693-1702.

Liebert, C. A., Melcer, E. F., Eddington, H., Trickey, A., Shields, S., Lee, M., Korndorffer Jr, J. R., Bekele, A., Wren, S. M., & Lin, D. T. (2023). ““. Journal of the American College of Surgeons237(1), 117-127.

Lin, D. T., Melcer, E. F., Keehl, O., Eddington, H., Trickey, A. W., Tsai, J., Camacho, F., Merrell, S. B., Korndorffer Jr, J. & Liebert, C. A. (2023). ““. Journal of graduate medical education15(2), 228-236.

Bucchiarone, A., Cooper, K. M., Lin, D., Melcer, E. F., & Sung, K. (2023). ““. ACM SIGSOFT Software Engineering Notes48(1), 85-89.

2022

Liebert, C. A., Melcer, E. F., Keehl, O., Eddington, H., Trickey, A. W., Lee, M., Tsai, J., Camacho, F., Merrell, S. B., Korndorffer Jr, J. R., & Lin, D. T. (2022). ““. Journal of Surgical Education79(6), e202-e212.

Grasse, K. M., Kreminski, M., Wardrip-Fruin, N., Mateas, M., & Melcer, E. F. (2022). ““. Frontiers in Virtual Reality3, 847120.

2021

Keehl, O. G., & Melcer, E. F. (2021). ““. Multimodal Technologies and Interaction5(12), 83.

Liebert, C. A., Lin, D. T., Melcer, E. F., Keehl, O. G., Trickey, A., Eddington, H., Merrell, S. B., & Korndorffer Jr, J. R. (2021). ““. Journal of the American College of Surgeons, 233(5), S224.

Best Paper Honorable Mention Award: Camingue, J., Carstensdottir, E., & Melcer, E. F. (2021). ““. Proceedings of the ACM on Human-Computer Interaction5(CHI PLAY), 1-18.

Conference Papers

2026

Zhou, H., Melcer, E., & Chiasson, S. (2026). ““. In聽Abstract Proceedings of DiGRA 2026.

Johns, M. J., Lai, T., Murugesh, S., Wilmot, E., Emens, Kieren, Melcer, E., & Isbister, K. (2026). 鈥溾. In Extended Abstracts of the 2026 CHI Conference on Human Factors in Computing Systems.

Liang, Z., Hwang, D., Khotchasing, K., & Melcer, E. F. (2026). “鈥. In Proceedings of the 19th International Conference on Health Informatics.

2025

Shields, S., Wardrip-Fruin, N., & Melcer, E. F. (2025). ““. In International Conference on Interactive Digital Storytelling (pp. 385-395). Cham: Springer Nature Switzerland.

Shields, S., & Melcer, E. (2025). ““. In Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (Vol. 21, No. 1, pp. 401-405).

Shields, S., Withington, O., & Melcer, E. (2025). ““. In Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (Vol. 21, No. 1, pp. 315-325).

Shields, S., Wardrip-Fruin, N., & Melcer, E. F. (2025). ““. In Proceedings of the 12th Experimental Artificial Intelligence in Games (EXAG 2025) Workshop co-located with the 21st AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE 2025), Edmonton, Alberta, Canada.

Liang, Z., Hwang, D., Chen, S., Hoang, N. H., Khotchasing, K., & Melcer, E. F. (2025). ““. In Proceedings of the 2025 CHI Conference on Human Factors in Computing Systems (pp. 1-17).

Johns, M. J., Hirsch, L., Lu, Y., Ho, B., Toledo, A., Lai, T., Dhandapani, K., Melcer, E. F., & Isbister, K. (2025). ““. In Companion Proceedings of the Annual Symposium on Computer-Human Interaction in Play (pp. 245-252).

Patel, P., & Melcer, E. F. (2025, June). “Exploring Student Developers鈥 Trust, Adoption, and Usage of AI-Powered Coding Assistants for Web Accessibility Compliance“. In Proceedings of the 18th ACM International Conference on PErvasive Technologies Related to Assistive Environments (pp. 298-301).

Shao, A. A., Maram, S. S., Matuk, C., Shirshekar, S., Carstendottir, E., Melcer, E., Sutherland, S., Seif El-Nasr, M., & Harteveld, C. (2025). “鈥. In 19th International Conference of the Learning Sciences (ICLS) 2025.

Johns, M. J., Nidam, Y., Escarce Junior, M., Hirsch, L., Lu, Y., Ho, B., Toledo, A., Seif El-Nasr, M., Collier, S., Melcer, E. F., & Isbister, K. (2025). ““. In Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems (pp. 1-9).

Liang, Z., Hwang, D., Chen, S., Hoang, N. H., Khotchasing, K., & Melcer, E. F. (2025). ““. In Proceedings of the 2025 CHI Conference on Human Factors in Computing Systems (pp. 1-17).

Liang, Z., & Melcer, E. (2025). ““. In JSEE Annual Conference International Session proceedings: international cooperation in engineering education (pp. 2-5). Tokyo: Japanese Society for Engineering Education.

2024

Johnson-Bey, S., Liao, K., Shields, S., Hwang, D., Wardrip-Fruin, N., Mateas, M., & Melcer, E. (2024). ““. In International Conference on Interactive Digital Storytelling (pp. 145-161). Cham: Springer Nature Switzerland.

Hwang, D., & Melcer, E. (2024). ““. In Companion Proceedings of the 2024 Annual Symposium on Computer-Human Interaction in Play (pp. 300-305).

Choi, E. S., Xie, Y., Chen, S., Carstensdottir, E., & Melcer, E. F. (2024). ““. In Companion Proceedings of the 2024 Annual Symposium on Computer-Human Interaction in Play(pp. 288-293).

Shields, S., Calderwood, A., Johnson-Bey, S., Wardrip-Fruin, N., Mateas, M., & Melcer, E. (2024). ““. In 2024 IEEE Conference on Games (CoG) (pp. 1-8). IEEE.

Hwang, D., & Melcer, E. F. (2024). ““. In 2024 IEEE Conference on Games (CoG) (pp. 1-8). IEEE.

Cuerdo, M., Baskaran, D., Yang, T., & Melcer, E. (2024). ““. In 2024 IEEE Conference on Games (CoG) (pp. 1-8). IEEE.

Johnson-Bey, S., Shields, S., Wardrip-Fruin, N., & Melcer, E. (2024). ““. In 2024 IEEE Conference on Games (CoG) (pp. 1-2). IEEE.

Shields, S., Mateas, M., & Melcer, E. (2024). ““. In Conference Proceedings of DiGRA 2024 Conference: Playgrounds.

Baskaran, D., Ringland, K. E., & Melcer, E. F. (2024). ““. In Proceedings of the 19th International Conference on the Foundations of Digital Games (pp. 1-4).

Cuerdo, M., Baskaran, D., & Melcer, E. (2024). ““. In Proceedings of the 19th international conference on the foundations of digital games(pp. 1-12).

Nguyen, D. V., Melcer, E. F., & Adams, D. (2024). ““. In Proceedings of the 19th International Conference on the Foundations of Digital Games (pp. 1-11).

Shields, S., & Melcer, E. F. (2024). ““. In Extended Abstracts of the CHI Conference on Human Factors in Computing Systems(pp. 1-5).

Johns, M. J., Ezenwa, E. C., Lee, S., Maiorana, T., Wood, C., Levano, J. D., Tesfay, R. A., Takami, M., Dodd, C. A., Li, M., Manning, H., Pak, R., Chen, L., Saini, R. K., Escarce, M., Hendawy, M., Seif El-Nasr, M., Melcer, E. F., & Isbister, K. (2024). ““. In Extended Abstracts of the CHI Conference on Human Factors in Computing Systems (pp. 1-8).

Maram, S. S., Amato, A., Troiano, G. M., Sutherland, S. C., Matuk, C., Melcer, E., Carstensdottir, E., Harteveld, C., & Seif El-Nasr, M. (2024). “An Instructor’s Lens into the Role of AI in Teaching Experimental Research via Gamification“. In Proceedings of the 39th ACM/SIGAPP Symposium on Applied Computing (pp. 98-100).

2023

Cuerdo, M. A. M., Mahajan, A., Mao, J., & Melcer, E. F. (2023). ““. In 2023 IEEE Conference on Games (CoG) (pp. 1-8). IEEE.

2022

Best Artifact Nomination: Shields, S., Mawhorter, R., Melcer, E., & Mateas, M. (2022). ““. In Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (Vol. 18, No. 1, pp. 189-198).

Picho, K., Osborne, E., Camacho, F., Ouellette, A., Woodford, M., & Melcer, E. (2022). ““. In Joint International Conference on Serious Games (pp. 84-101). Cham: Springer International Publishing.

Keehl, O., Kao, D., & Melcer, E. F. (2022). ““. In Proceedings of the 17th International Conference on the Foundations of Digital Games (pp. 1-11).

Sharma, R., Melcer, E., & Kao, D. (2022). ““. In Proceedings of DiGRA 2022 Conference: Bringing Worlds Together.

Best Paper Honorable Mention Award: Kao, D., Ratan, R., Mousas, C., Joshi, A., & Melcer, E. F. (2022). ““. In Proceedings of the 2022 CHI Conference on Human Factors in Computing Systems (pp. 1-27).

2021

Grasse, K. M., Melcer, E. F., Kreminski, M., Junius, N., & Wardrip-Fruin, N. (2021). ““. In Extended abstracts of the 2021 CHI conference on human factors in computing systems(pp. 1-8).

Cuerdo, M. A. M., Mahajan, A., & Melcer, E. F. (2021). ““. In 2021 IEEE Conference on Games (CoG) (pp. 01-08). IEEE.

Grasse, K. M., Cuerdo, M. A. M., & Melcer, E. F. (2021). ““. In 2021 IEEE Conference on Games (CoG) (pp. 1-8). IEEE.

2020

Grasse, K. M., & Melcer, E. F. (2020). ““. In Extended abstracts of the 2020 annual symposium on computer-human interaction in play (pp. 38-42).

Diez, J. D. S., & Melcer, E. F. (2020). ““. In Joint International Conference on Serious Games (pp. 69-77). Cham: Springer International Publishing.

Cuerdo, M. A. M., & Melcer, E. F. (2020, April). ““I’ll Be Back”: A Taxonomy of Death and Rebirth in Platformer Video Games“. In Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems (pp. 1-13).

Melcer, E. F., Ryan, J., Junius, N., Kreminski, M., Squinkifer, D., Hill, B., & Wardrip-Fruin, N. (2020). ““. In Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems (pp. 1-10).

Camingue, J., Melcer, E. F., & Carstensdottir, E. (2020). ““. In Proceedings of the 15th International Conference on the Foundations of Digital Games(pp. 1-13).

Exceptional Paper Award: Melcer, E. F., Grasse, K. M., Ryan, J., Junius, N., Kreminski, M., Squinkifer, D., Hill, B., & Wardrip-Fruin, N. (2020). ““. In Proceedings of the 15th International Conference on the Foundations of Digital Games (pp. 1-12).

2019

Kreminski, M., Samuel, B., Melcer, E., & Wardrip-Fruin, N. (2019). ““. In Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (Vol. 15, No. 1, pp. 45-51).

Keehl, O., & Melcer, E. (2019). ““. In Proceedings of the 14th International conference on the foundations of digital games(pp. 1-6).

2018

Isbister, K., M谩rquez Segura, E., & Melcer, E. F. (2018). ““. In Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems (pp. 1-10).

Best Paper Honorable Mention Award: Melcer, E. F., & Isbister, K. (2018). ““. In Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems (pp. 1-14).