Shawn Graham Archives - Teaching and Learning Services /tls/tag/shawn-graham/ ĐÓ°ÉÔ­´´ University Fri, 13 Aug 2021 14:20:54 +0000 en-US hourly 1 https://wordpress.org/?v=6.3.1 Exploring history in the digital age: Spotlight on Shawn Graham /tls/2013/exploring-history-in-the-digital-age-spotlight-on-history-professor-shawn-graham/?utm_source=rss&utm_medium=rss&utm_campaign=exploring-history-in-the-digital-age-spotlight-on-history-professor-shawn-graham&utm_source=rss&utm_medium=rss&utm_campaign=exploring-history-in-the-digital-age-spotlight-on-history-professor-shawn-graham /tls/2013/exploring-history-in-the-digital-age-spotlight-on-history-professor-shawn-graham/#comments Mon, 02 Dec 2013 20:32:59 +0000 http://carleton.ca/edc/?p=14088 By: Cassandra Hendry

Can you imagine a course where students become archaeologists, all from the safety of their computers, by participating in a virtual archeological dig?

How about one where students create an augmented reality catalog for the Canadian Museum of Civilization, where 3D models of flat images can be accessed by scanning a smartphone over the page?

If this sounds like fiction, then you haven’t taken a class with Shawn Graham.

An assistant professor of history at ĐÓ°ÉÔ­´´, Graham has received acclaim for his unique teaching style: incorporating digital media and game-based learning into the curriculum.

“All of my teaching has been trying to explore the ways digital media allows us to ask new and impossible questions in history,” he says. “The skills of the historian are the skills needed for the modern digital world.”

In April, he was one of five recipients of the for his creativity and ingenuity in the classroom.

What makes Graham’s teaching style so unique is how he wields new media as a tool to explain and experience the rich historical world.

He doesn’t see it as a gimmick to get tech-savvy millennials to pay attention, either. Graham says it can be used to develop a student’s critical approach to what they’re studying, whether it’s new software, print resources or historical archives.

And anyway, for this professor, it’s just second nature.

“I’ve never taught any other way but this,” he says.

This approach can be seen in his virtual archeological dig, which takes students on an engaging adventure into what real archeologists do at a site, all from the comfort of a computer screen.

“In a regular excavation, if you make a mistake, the best case is maybe a bit of info is lost and the worst case is that someone gets hurt,” says Graham. “The virtual excavation is a way of making it safe to fail.”

Graham’s fusion of digital media and history doesn’t end there. Currently, he’s co-authoring a handbook called The Historian’s Macroscope that discusses analyzing digital data patterns for historical benefit.

The kicker? It’s so anybody can follow along as he writes it. This seems only fitting for a professor whose creativity in the classroom rivals his imagination in the digital world.

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EDC Blog: Creativity in the Classroom /tls/2013/edc-blog-creativity-in-the-classroom/?utm_source=rss&utm_medium=rss&utm_campaign=edc-blog-creativity-in-the-classroom&utm_source=rss&utm_medium=rss&utm_campaign=edc-blog-creativity-in-the-classroom Wed, 22 May 2013 13:01:23 +0000 http://carleton.ca/edc/?p=12740 Fresh off receiving the 2013 Desire2Learn Innovation Award for Teaching and Learning, ĐÓ°ÉÔ­´´ history professor Shawn Graham tells us how he manages to keep his teaching creative.

By: Shawn Graham

I’ve had some spectacular fails in my teaching practice. When I first started out, I would look around at what other folks were doing and decide, ‘yes – that’s the thing! I’ll do that!’ More often than not, it would crash and burn. But why? It worked for so-and-so; I just must not be doing it right. Or maybe it depends on the particular dynamics of the group. Or maybe it was the year.

So back I’d go to the well, draw another draught of wisdom, and try again. Sometimes it’d work; sometimes not. What made the difference? Was it the particular well I was drawing from? I do read some of the scholarship on teaching and learning in higher education. I follow a lot of folks on Twitter. I’ve been in a lot of classrooms. I’ve been fortunate enough to work with, and learn from, some excellent teachers over the last several years. Nope, probably not the well.

As the clichĂ© goes, ‘it’s not you, it’s me.’ If I’ve learned anything about being creative in the classroom, it could be summed up in two words: “be authentic”. When things have gone wrong for me, it’s because what I was trying to do was not authentic – either to myself or to the situation.

For instance, I blog a lot. I find a lot of value in sharing my thoughts, my works in progress, my wins and my fails with a broader community. Blogging as part of the coursework in my classes should therefore be ‘authentic’, right? As it happens, no, not really. Most of my students, if they think about blogging at all, regard it as rather passĂ©; they don’t do it, and asking them to do it as part of the coursework just becomes another hoop to jump through.

The first time I tried it in a class at the university level – asking students to blog about readings – it quickly became a rote activity with no added value, a way of ticking off the ‘participation’ box. After some reflection, I realized that for this to be an authentic activity for the students, it had to reconnect to what was going on in the classroom and to their other assignments and to the other students. It had to become integral to the learning, not a bolted-on afterthought.

Drawing on the teaching practice of Mark Sample (now at George Mason University, but shortly moving to Davidson College), I assigned different weekly groups of students to respond to the readings on the course blog, prior to the week’s sessions. Another group of students would then present the first group’s posts to the class, to kick-off discussion and a third group would then draw out the interesting elements of the discussion in final cap-stone blog posts. You can read the course blog at 3812.graeworks.net.

The exercise was successful I think for a number of reasons, but what fostered the most creativity in class and out was the way the activity required each group to be a pillar for the next group’s work. It was that ‘integrity’ that made the blogging so much more authentic this time around. True creativity lies in dealing with constraints and identifying authentic tasks is one such constraint.

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Best history class ever? Award-winning prof hates essays, loves video games /tls/2013/best-history-class-ever-award-winning-prof-hates-essays-loves-video-games/?utm_source=rss&utm_medium=rss&utm_campaign=best-history-class-ever-award-winning-prof-hates-essays-loves-video-games&utm_source=rss&utm_medium=rss&utm_campaign=best-history-class-ever-award-winning-prof-hates-essays-loves-video-games Thu, 09 May 2013 13:16:17 +0000 http://carleton.ca/edc/?p=12658 By: Daniel Reid

Shawn Graham isn’t your ordinary history professor. Not by a long shot.

Essays? He hates them. Video games? Part of his curriculum.

“I often joke with my students that I don’t want to read any more essays,” says Graham, who specializes in game-based learning approaches. “I want them making different things.”

This unique teaching approach is part of the reason why Graham just won the Desire2Learn Innovation Award for Teaching and Learning on April 23. The award, sponsored by the Society for Teaching and Learning in Higher Education and Desire2Learn, recognizes innovative teaching and learning approaches in post-secondary education.

in the May issue of ĐÓ°ÉÔ­´´ Now.

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Professor Shawn Graham wins Desire2Learn Innovation Award for Teaching and Learning /tls/2013/professor-shawn-graham-wins-desire2learn-innovation-award-for-teaching-and-learning/?utm_source=rss&utm_medium=rss&utm_campaign=professor-shawn-graham-wins-desire2learn-innovation-award-for-teaching-and-learning&utm_source=rss&utm_medium=rss&utm_campaign=professor-shawn-graham-wins-desire2learn-innovation-award-for-teaching-and-learning Tue, 23 Apr 2013 19:49:18 +0000 http://carleton.ca/edc/?p=12329 The Office of the Associate Vice-President (Teaching and Learning) would like to congratulate history professor Shawn Graham for being named one of five winners of the on April 23.

The award, sponsored by the and , recognizes innovative teaching and learning approaches in post-secondary education, both nationally and internationally.

Professor Graham has been able to weave together an incredible tapestry of innovations that include course design, assessment and teaching and learning approaches. He had students partner together and produce an augmented reality book with the Canadian Museum of Civilization and interact in an archaeological dig within a virtual learning environment. He also integrated game-based learning approaches and ancient roman civilization simulations in his classes.

Key to these innovations is Professor Graham’s ability to guide students to achieve learning outcomes. Whether in their first year or at the graduate level, learners experimented, thought critically and contributed to their field of study. He encourages every learner’s potential by providing engaging and powerful learning experiences both at ĐÓ°ÉÔ­´´ University and beyond.

Sandra Bassendowski (University of Saskatchewan), Jacqueline Murray (University of Guelph), Trent Tucker (University of Guelph) and Ellen Zweibel (University of Ottawa) were also honoured for their exceptional and innovative approaches to education.

The winners will be celebrated on June 21 in Sydney, Nova Scotia at the 2013 STLHE Annual Conference and at Desire2Learn’s annual users’ conference, FUSION 2013, which will be held from July 15-17 in Boston. Each winner will receive $2,200 toward travel and registration costs for both conferences as well as a two-year membership to STLHE.

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